The original Collada file: Beasty Boy.daeĪ working STL file: Beasty_Boy_working.stlĪ not working STL file (I'm pretty sure I'm using the same process I did to get the working one). I need a Blender expert to get me out of this bind. Your creations will be located in DocumentsMy Spore Creations Your savegames are in C:Users<<AppDataRoamingSporeGames You can transfer the creations independently however if you wish to transfer savegames you must also transfer the creature and spaceship used in that savegame.I'm thinking the problem has to do with the object not being manifold though I've tried going into edit mode, hitting ctrl+shift+alt+'m' to select holes, and using 'f' to fill them with no success. I myself am having problems with a bunch of the models slicing in skeinforge (i keep getting "ZeroDivisionError: float division"). obj have "NGons as FGons", "Lines as Edges", and "Keep Vert Order" selected. Now just go File->Import->(.obj) or (.3ds)įor. ![]() obj you need to un-tick both boxes ("triangulate" and "bake deformations"). 3ds without changing any of the settings. fbx file in the left hand pane (remove the. Then before doing anything else hit convert. In addition to the save files in AppDataRoamingSPORE, you also have to copy the files from the My Spore Creations folder from your documents folder. I found a great tutorial on how to get around this problem using a free Autodesk converter (scroll down⦠the stand-alone converter is in the middle of the page). Today I turn YOUR drawings into creatures in SporeBig thank you to Rebecca (DarkEdgeTV) for joining us in todays videoGo check her channel outhttps://www. Previously, I tried copying AppDataRoamingSPORE and pasting it into the other computerâs AppData, but that consistently crashed the game on startup. dae directly into blender (I think because blender can't handle Collada 1.4.1?). You'll be presented with a EULA that you have to agree to and it will save the model in My Docuements/My Spore Creations/Creatures. Then just type in 'colladaexport' (omit the quotes) and press enter. This will bring up some sort of cheat window. When you're in the paint tab hit ctrl+shift+c. Go into spore and load your favorite creature in the creature creator. It took the better part of an afternoon to figure this out so I thought I'd share my knowledge to make it a bit easier for you. Amber Fox Pack includes 54 animals, 14 tribes, 12 city civ, 22 space civ, 7 building sets, 3 viehicle sets.more coming. ![]() Osiris Pack includes 100 animals, 20 tribes, 20 city civilizations and 80 space creatures. To use these files in your game, save the desired PNG image below in your Documents/My. My own Spore creatures packs, which I decided to share with you. Unfortunately it's only for Windows at the moment but I think we're expecting the Mac release any day now. These are a few of the creatures and vehicles I have made on Spore. I see the creatures in my game under sporepedia. So I guess in the latest Spore patch (1.05) they added support for exporting the creature models as Collada (.dae) files. I downloaded a couple of creatures from the Sporepedia and placed them in Documents>My Spore Creations>Creations.
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